

The game pretty clearly sets up the notion that the Midwives are the result of one sexist male’s idea that women are the most nurturing. One of the male crew members was corrupted by the Many and decided to make cyborgs out of many of the female nurses aboard the ship to look after the eggs of the Many.

There is a sub story, told through audio logs and emails, about how the Midwives were created. Of the enemies that are part of the Many, only the Cyborg Midwives are obviously females.Īlthough the game indicates that the ‘Hybrids’ used to be both men and women, they appear to have overtly male physical traits and thus are not what I’m looking for here. I am a voice in their choir”, which seems to me to be designed to make the player think of a religion. One of the first humans to succumb to the Many says: “Glory to The Many. When playing the game, there are many references to this, with characters quoting biblical passages and speaking about how nice it is to be part of a larger group. In discussing the game with others, and reading various articles, I came to the realization that the Many could be compared to a patriarchal organized religion. The Many are the major enemy for most of the game and has corrupted crew members through telepathic mind control. System Shock 2 is a entirely different example as it arguably uses its female enemies to tell you more about the enemy you are fighting, as well as tying into the message of the game at large. Don't think that this was ever supposed to be in a game. Zefrieg midwife modell (I put it here just for the sake of completeness. But I figured that if I run into these all the time I can collect them, so that my google time isn't totally wasted.

When I google for System Shock and I see a very cool picture and my hopes for a awesome mod rise up until I realise that it is "just" another artwork someone made.
